@doomlord29 In answer to your previously existing questions: even a small game can take months of dedicated design, coding, and testing--so for one preoccupied man bearing the bulk of the work, take your guess. The TMJ project has been around for just about 2 years.
Frankly, I'm tired of hearing how the fact that the game will not release on DSi is "not cool" or "stupid", etc. Yes, we've all been waiting a long time for this game, and the game's future is still uncertain. But blame Nintendo handheld limitations, not the game designer. I also know that for most people it may not be the easiest of tasks to obtain a 3DS, however the recent price drop will allow for expanded availability to consumers.
There will be no DSi version of TMJ. DSi releases will be limited to demos/teasers.
In the free time HullBreach chooses to spend, he works on TMJ. Like my good friend Limxzero has noted, it is moving to 3DSPaint. For now, I have seen many people from time-to-time in the Mt. Hildar Demo. So enjoy that as HullBreach works on the game, it is hard to make a litterally ONLINE game for the Nintendo DSi/3DS.
Also, be patient.
4/5 People suffer from diarrhea. Does that mean the other enjoys it?
Games can take very long, making ideas is very hard. Hull and others who make the game makes ideas, not to rush. If not, the game will not be popular. Either 3DS or DSi or both.
If this solves the problem, lock.
If anyone takes this seriously, I've found a new job. (Miiverse story thing)